Friday, 25 June 2010

Sketching


Sketching is a powerful way to explore ideas. The goal is to arrive at the solution by sketching out different concepts. Most sketches will be thrown out, but that is okay. As Bill Buxton says in his “Sketching User Experience” book, sketches are fast to create and easy to dispose of, which is why they are so powerful.

Are sketches the same as wireframes? Well, the differences can be blurry, but I would say no. Wireframes don’t capture rough ideas but rather develop them. Read a fantastic discussion on IxDA: Sketching Before the Wireframes.

Once you get the “right” sketches, or at least the ones that you think are right, you can create more detailed wireframes or go straight to creating interactive prototypes.


Sketch by Jason Robb.

Interesting reading on sketching and wireframing:

■35 Excellent Wireframing Resources
■Tools for Sketching User Experiences
■20 Steps to Better Wireframing

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